![]() But for now all I saw was "Hundred heroes". If they declare they're reusing the chinese story, then whatever, ok. Maybe I'm being selfish and I'm sorry if I am, but that's why I'm asking ^^. that's all I'd ask as long as the quality of the story and character is there. They want to earn the IP, may as well exist on its own as much as possible.įor example, I love Suikoden 3, I would like to see the point of views from different protagonists again. I think a line has to be drawn at some point. I'm not angry or anything but, "butwhy.gif" basically.Īs Eiyuden already screams Suikoden, I'm wondering, does it need more, especially if there was any other nod we don't know. I don't know how to explain but can Murayama be so bad he'd just do the same thing again after more than a big dozen or 2 of years ?Īnd I think I'm a bot trigger but how everyone always find another way to ask for Eiyuden to be S2. after a point.īut it also makes it look like a S2 copy even more.Įven if there was a problem between both characters, I think it would be handled in a very different way. The more small things you add the closest it gets to what it shouldn't be. I'd even want them to have some kind of Army Battle mode or Practice Battles against 2 armies made up of recruited characters just to be able to play it when there's not a story reason for it.Ĭlick to shrink.Of course but to me it feels connected. Yeah you're right there's all kinds of ways mixing the two battle systems could make for one REALLY fun one. Welcome to the Official Eiyuden Chronicle Wiki We are a user-run wiki project dedicated to Eiyuden Chronicle: Hundred Heroes and Eiyuden Chronicle: Rising open for anyone to edit. If you choose not to do a "Skirmish" you'll just be able to do whatever attack the unit is able to do like Bows can attack from further away but they can't Skirmish, Units that have a mage can use magic, knights and soldiers are better frontline attackers and get a skirmish bonus against certain units. to decide whether they attack, use magic, or use a skill. Your soldiers will be able to do anything they can do during a regular battle during "Attack" but it's on the A.I. Basically you'll only be able to select "Attack", "Defend", or "Retreat". When you select Skirmish the screen fades to black and returns again but this time you're now in a random battle screen against the enemy unit.ĭuring Skirmish you have very basic control over what your soldiers will do. One of the options for attacking them is "Skirmish". You pull up to one of the enemy units and select them. ![]() You've placed all your units on the field and the battle begins. The screen returns and now all your soldiers are in their parties waiting for you to place them strategically on the battlefield. After you're ready to go to battle the screen fades to black. You start to organize your soldiers into parties that compliment each other. Now Imagine that the enemy army has shown up at your base and is about to attack it. Imagine that you've recruited a bunch of characters and leveled them up. Click to shrink.3's and 2's style were my favorite.
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